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LONDON--(BUSINESS WIRE)--Technavio has been monitoring the smart toys market and it is poised to grow by USD 878.60 million during 2020-2024, progressing at a CAGR of almost 3% during the forecast period. The report offers an up-to-date analysis regarding the current market scenario, latest trends and drivers, and the overall market environment. Download a Free Sample Report on COVID-19
Impact of COVID-19
The COVID-19 pandemic continues to transform the growth of various industries. However, the immediate impact of the outbreak is varied. While a few industries will register a drop in demand, numerous others will continue to remain unscathed and show promising growth opportunities. COVID-19 will have a Negative and Inferior impact on the smart toys market. The market growth in 2020 is likely to Decrease compared to the market growth in 2019.
Frequently Asked Questions-
- Based on segmentation by technology, which is the leading segment in the market?
- The Wi-Fi is expected to be the leading segment based on technology in the global market during the forecast period.
- What are the major trends in the market?
- Rising awareness for character-based smart toys is one of the major trends in the market.
Activision Blizzard Vision Statement
- At what rate is the market projected to grow?
- Growing at a CAGR of almost 3%, the incremental growth of the market is anticipated to be USD 878.60 million.
- Who are the top players in the market?
- Activision Blizzard Inc., Hasbro Inc., LEGO System AS, Makeblock Co. Ltd., Mattel Inc., Silverlit Toys Manufactory Ltd., Sony Corp., Spin Master Corp., Ubtech Robotics Inc., and VTech Holdings Ltd. are some of the major market participants.
- What are the key market drivers and challenges?
- Adoption of STEM toys for children's skills enhancement is one of the major factors driving the market. However, the privacy and security issues restraints the market growth.
- How big is the APAC market?
- The APAC region will contribute 40% of market growth.
Buy 1 Technavio report and get the second for 50% off. Buy 2 Technavio reports and get the third for free.
The market is fragmented, and the degree of fragmentation will accelerate during the forecast period. Activision Blizzard Inc., Hasbro Inc., LEGO System AS, Makeblock Co. Ltd., Mattel Inc., Silverlit Toys Manufactory Ltd., Sony Corp., Spin Master Corp., Ubtech Robotics Inc., and VTech Holdings Ltd. are some of the major market participants. The adoption of STEM toys for children's skills enhancement will offer immense growth opportunities. In a bid to help players strengthen their market foothold, these smart toys market forecast report provides a detailed analysis of the leading market vendors. The report also empowers industry honchos with information on the competitive landscape and insights into the different product offerings offered by various companies.
Technavio's custom research reports offer detailed insights on the impact of COVID-19 at an industry level, a regional level, and subsequent supply chain operations. This customized report will also help clients keep up with new product launches in direct & indirect COVID-19 related markets, upcoming vaccines and pipeline analysis, and significant developments in vendor operations and government regulations.
Smart Toys Market 2020-2024: Segmentation
Smart Toys Market is segmented as below:
- Technology
- Wi-Fi
- Bluetooth
- Others
- Geography
- North America
- Europe
- APAC
- MEA
- South America
- Distribution Channel
- Offline
- Online
To learn more about the global trends impacting the future of market research, download a free sample: https://www.technavio.com/talk-to-us?report=IRTNTR44886
Smart Toys Market 2020-2024: Scope
Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources. The smart toys market report covers the following areas:
- Smart Toys Market Size
- Smart Toys Market Trends
- Smart Toys Market Analysis
This study identifies rising awareness for character-based smart toys as one of the prime reasons driving the smart toys market growth during the next few years.
Technavio suggests three forecast scenarios (optimistic, probable, and pessimistic) considering the impact of COVID-19. Technavio's in-depth research has direct and indirect COVID-19 impacted market research reports.
Register for a free trial today and gain instant access to 17,000+ market research reports.
Smart Toys Market 2020-2024: Key Highlights
- CAGR of the market during the forecast period 2020-2024
- Detailed information on factors that will assist smart toys market growth during the next five years
- Estimation of the smart toys market size and its contribution to the parent market
- Predictions on upcoming trends and changes in consumer behavior
- The growth of the smart toys market
- Analysis of the market's competitive landscape and detailed information on vendors
- Comprehensive details of factors that will challenge the growth of smart toys market vendors
Table of Contents:
Executive Summary
Market Landscape
- Market ecosystem
- Value chain analysis
Market Sizing
- Market definition
- Market segment analysis
- Market size 2019
- Market outlook: Forecast for 2019 - 2024
Five Forces Analysis
- Five forces summary
- Bargaining power of buyers
- Bargaining power of suppliers
- Threat of new entrants
- Threat of substitutes
- Threat of rivalry
- Market condition
Market Segmentation by Technology
- Market segments
- Comparison by Technology
- Wi-Fi - Market size and forecast 2019-2024
- Bluetooth - Market size and forecast 2019-2024
- Others - Market size and forecast 2019-2024
- Market opportunity by Technology
Market Segmentation by Distribution channel
- Market segments
- Comparison by Distribution channel
- Offline - Market size and forecast 2019-2024
- Online - Market size and forecast 2019-2024
- Market opportunity by Distribution channel
Customer landscape
- Customer landscape
Geographic Landscape
- Geographic segmentation
- Geographic comparison
- North America - Market size and forecast 2019-2024
- Europe - Market size and forecast 2019-2024
- APAC - Market size and forecast 2019-2024
- MEA - Market size and forecast 2019-2024
- South America - Market size and forecast 2019-2024
- Key leading countries
- Market opportunity by geography
- Market drivers
- Market challenges
- Market trends
Vendor Landscape
- Vendor landscape
- Landscape disruption
Vendor Analysis
- Vendors covered
- Market positioning of vendors
- Activision Blizzard Inc.
- Hasbro Inc.
- LEGO System AS
- Makeblock Co. Ltd.
- Mattel Inc.
- Silverlit Toys Manufactory Ltd.
- Sony Corp.
- Spin Master Corp.
- Ubtech Robotics Inc.
- VTech Holdings Ltd.
Appendix
- Scope of the report
- Currency conversion rates for US$
- Research methodology
- List of abbreviations
About Us
Activision Blizzard Warzone Download
Technavio is a leading global technology research and advisory company. Their research and analysis focuses on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions. With over 500 specialized analysts, Technavio's report library consists of more than 17,000 reports and counting, covering 800 technologies, spanning across 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio's comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.
© Provided by The Motley Fool Ubisoft's 'Assassin's Creed' Is Beating Activision Blizzard's 'Call of Duty' in This MarketThe latest weekly U.K. video-game sales data are here, and Ubisoft's (OTC: UBSF.Y)Assassin's Creed Valhalla has scored a notable win. The new game managed to outperform Activision Blizzard's (NASDAQ: ATVI)Call of Duty: Black Ops Cold War in the tracking week.
Activision's annual Call of Duty releases typically go on to be among the year's best-selling games, so Valhalla outperforming it in any slice of the overall market is a notable achievement. Prior to last week, Call of Duty games had claimed the top U.K. sales spot in the week of their release for 13 years running.
- What are the major trends in the market?
- Rising awareness for character-based smart toys is one of the major trends in the market.
Activision Blizzard Vision Statement
- At what rate is the market projected to grow?
- Growing at a CAGR of almost 3%, the incremental growth of the market is anticipated to be USD 878.60 million.
- Who are the top players in the market?
- Activision Blizzard Inc., Hasbro Inc., LEGO System AS, Makeblock Co. Ltd., Mattel Inc., Silverlit Toys Manufactory Ltd., Sony Corp., Spin Master Corp., Ubtech Robotics Inc., and VTech Holdings Ltd. are some of the major market participants.
- What are the key market drivers and challenges?
- Adoption of STEM toys for children's skills enhancement is one of the major factors driving the market. However, the privacy and security issues restraints the market growth.
- How big is the APAC market?
- The APAC region will contribute 40% of market growth.
Buy 1 Technavio report and get the second for 50% off. Buy 2 Technavio reports and get the third for free.
The market is fragmented, and the degree of fragmentation will accelerate during the forecast period. Activision Blizzard Inc., Hasbro Inc., LEGO System AS, Makeblock Co. Ltd., Mattel Inc., Silverlit Toys Manufactory Ltd., Sony Corp., Spin Master Corp., Ubtech Robotics Inc., and VTech Holdings Ltd. are some of the major market participants. The adoption of STEM toys for children's skills enhancement will offer immense growth opportunities. In a bid to help players strengthen their market foothold, these smart toys market forecast report provides a detailed analysis of the leading market vendors. The report also empowers industry honchos with information on the competitive landscape and insights into the different product offerings offered by various companies.
Technavio's custom research reports offer detailed insights on the impact of COVID-19 at an industry level, a regional level, and subsequent supply chain operations. This customized report will also help clients keep up with new product launches in direct & indirect COVID-19 related markets, upcoming vaccines and pipeline analysis, and significant developments in vendor operations and government regulations.
Smart Toys Market 2020-2024: Segmentation
Smart Toys Market is segmented as below:
- Technology
- Wi-Fi
- Bluetooth
- Others
- Geography
- North America
- Europe
- APAC
- MEA
- South America
- Distribution Channel
- Offline
- Online
To learn more about the global trends impacting the future of market research, download a free sample: https://www.technavio.com/talk-to-us?report=IRTNTR44886
Smart Toys Market 2020-2024: Scope
Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources. The smart toys market report covers the following areas:
- Smart Toys Market Size
- Smart Toys Market Trends
- Smart Toys Market Analysis
This study identifies rising awareness for character-based smart toys as one of the prime reasons driving the smart toys market growth during the next few years.
Technavio suggests three forecast scenarios (optimistic, probable, and pessimistic) considering the impact of COVID-19. Technavio's in-depth research has direct and indirect COVID-19 impacted market research reports.
Register for a free trial today and gain instant access to 17,000+ market research reports.
Smart Toys Market 2020-2024: Key Highlights
- CAGR of the market during the forecast period 2020-2024
- Detailed information on factors that will assist smart toys market growth during the next five years
- Estimation of the smart toys market size and its contribution to the parent market
- Predictions on upcoming trends and changes in consumer behavior
- The growth of the smart toys market
- Analysis of the market's competitive landscape and detailed information on vendors
- Comprehensive details of factors that will challenge the growth of smart toys market vendors
Table of Contents:
Executive Summary
Market Landscape
- Market ecosystem
- Value chain analysis
Market Sizing
- Market definition
- Market segment analysis
- Market size 2019
- Market outlook: Forecast for 2019 - 2024
Five Forces Analysis
- Five forces summary
- Bargaining power of buyers
- Bargaining power of suppliers
- Threat of new entrants
- Threat of substitutes
- Threat of rivalry
- Market condition
Market Segmentation by Technology
- Market segments
- Comparison by Technology
- Wi-Fi - Market size and forecast 2019-2024
- Bluetooth - Market size and forecast 2019-2024
- Others - Market size and forecast 2019-2024
- Market opportunity by Technology
Market Segmentation by Distribution channel
- Market segments
- Comparison by Distribution channel
- Offline - Market size and forecast 2019-2024
- Online - Market size and forecast 2019-2024
- Market opportunity by Distribution channel
Customer landscape
- Customer landscape
Geographic Landscape
- Geographic segmentation
- Geographic comparison
- North America - Market size and forecast 2019-2024
- Europe - Market size and forecast 2019-2024
- APAC - Market size and forecast 2019-2024
- MEA - Market size and forecast 2019-2024
- South America - Market size and forecast 2019-2024
- Key leading countries
- Market opportunity by geography
- Market drivers
- Market challenges
- Market trends
Vendor Landscape
- Vendor landscape
- Landscape disruption
Vendor Analysis
- Vendors covered
- Market positioning of vendors
- Activision Blizzard Inc.
- Hasbro Inc.
- LEGO System AS
- Makeblock Co. Ltd.
- Mattel Inc.
- Silverlit Toys Manufactory Ltd.
- Sony Corp.
- Spin Master Corp.
- Ubtech Robotics Inc.
- VTech Holdings Ltd.
Appendix
- Scope of the report
- Currency conversion rates for US$
- Research methodology
- List of abbreviations
About Us
Activision Blizzard Warzone Download
Technavio is a leading global technology research and advisory company. Their research and analysis focuses on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions. With over 500 specialized analysts, Technavio's report library consists of more than 17,000 reports and counting, covering 800 technologies, spanning across 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio's comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.
© Provided by The Motley Fool Ubisoft's 'Assassin's Creed' Is Beating Activision Blizzard's 'Call of Duty' in This MarketThe latest weekly U.K. video-game sales data are here, and Ubisoft's (OTC: UBSF.Y)Assassin's Creed Valhalla has scored a notable win. The new game managed to outperform Activision Blizzard's (NASDAQ: ATVI)Call of Duty: Black Ops Cold War in the tracking week.
Activision's annual Call of Duty releases typically go on to be among the year's best-selling games, so Valhalla outperforming it in any slice of the overall market is a notable achievement. Prior to last week, Call of Duty games had claimed the top U.K. sales spot in the week of their release for 13 years running.
Activision Blizzard Download
What does it mean for Ubisoft and Activision?
With games increasingly sold through digital downloads, tracking data that only include physical retail sales have lost much of their significance, but there are still important takeaways from the most recent data out of the U.K. More than being a warning sign for Activision, the data represent good news for Ubisoft and point to a resurgence for one of the company's key properties.
Ubisoft's Assassin's Creed Valhalla registered twice the number of online players than its immediate series predecessor, Assassin's Creed Odyssey. The newest entry in the series looks like it will be a major win for Ubisoft.
Best hdd for xbox. Call of Duty: Black Ops Cold War will likely still outsell Assassin's Creed Valhalla when digital downloads and sales from other markets are factored in. Following Cold War's release, Activision Blizzard stated that the game had generated more first-day sales than any other title in the series' history and also posted record digital sales.
With big game launches from companies including Activision and Ubisoft, and new console launches from Sony and Microsoft, it's shaping up to be a record quarter for the gaming industry.
Keith Noonan owns shares of Activision Blizzard. The Motley Fool owns shares of and recommends Activision Blizzard. The Motley Fool recommends Ubisoft Entertainment and recommends the following options: long January 2022 $75 calls on Activision Blizzard and short January 2022 $75 puts on Activision Blizzard. The Motley Fool has a disclosure policy.
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